
Master Flakattack
Royal Amarr Institute Amarr Empire
9
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Posted - 2014.05.08 17:45:00 -
[2] - Quote
Aralyn Cormallen wrote:The other thing with Star Citizen is that it sets up an uncomfortable situation. I've heard some say that if SC succeeds at providing what it promises, EvE is in trouble due to a lack of avatar content. Oddly, I think there is a very different way to look at it.
Far worse than EvE having no avatar content while SC has lots, is the possibility that EvE goes toe-to-toe with SC on avatar play, and comes out second. At least in the first instance, EvE has its spaceship game, and metagame angles to continue to work their existing customer base. But chasing the same star as SC would involve a massive use of resources, and a potential negative effect on the spaceship game (and metagame through lost subs in the sectors of the playerbase that pushes the metagame), all for nothing if SC still came out ahead on avatar play, as those players who want avatar play will go where it is best, giving EvE nothing for coming in second place.
In the scheme of things, EvE is much healthier bolstering their existing playerbase, and trusting in SC catering to a very different playerbase they can't hope to compete for anyway (or just flat out never appearing). I'm not saying EvE should never chase the potential for avatar play, but the way to do that is definitely not setting themselves up for failure in a straight race with SC. I really like this post and I agree entirely.
I bought into the original kickstarter for SC and so far I like what I am seeing, but I have also been playing EVE on and off since 2006. I will probably play both games, but for very different reasons. All of these people trying to jam avatar gameplay down our throats in EVE really have no idea what the playerbase wants or cares about, so I will give you a hint: EVE is about internet spaceships. Chances are, most of the people who joined EVE joined it for... internet spaceships *SHOCK*GASP*
I don't understand why you people are so bent on adding avatar gameplay to EVE. The question I ask that never gets answered: what do you think avatars will actually add to the game? Why should your average player use avatar gameplay over existing gameplay? Why should your specialist player (industrialist, corp leadership, wh) use avatar gameplay over existing gameplay? You're asking CCP to shunt a lot of development time and effort to a feature with no stated purpose (other than some RP bull). |